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More layouts by raara_sunai.
Sage
Auto Attack is used as a placeholder for Psyche in 7.0, and Jump is in place of Eudaimonia
Sammyrai
Pretty easy to follow
Monk-y
Fury generators on the right, fury spenders on the left. Need I say more?
Pictomancer
This one gonna be interesting. It draws inspiration from both Black Mage and Red Mage bars. Sprint is not shown because I keep that on a macro to be activated by pressing in on a control stick.
Dragoon
This takes into account the upcoming removal of Spineshatter, so it is used as a placeholder for the non-damaging gap closer. True Thrust is on both sides to cut down on jumping back and forth, and because I had an open spot for it and splatted it right on there
7.0
Sharpcast will be Flare Star, Sprint is on a macro tying it to pressing in the Left Stick. Fire 1 and 3 are on the AoE crosshotbar to act as emergency movement buttons with the new instant fire paradox and guaranteed Firestarter. Blizzard 1 is on the bar in case of really low level sync
More Viper layouts
VPR 7.05
メイン
XHB1
複数用
XHB3(R2, L2二度押し)
VPR Controller
First take on Viper Hotbar
FF14: VPR-7.0
Single Target (L)
Mobs (R)
viper controller guide
i love this set up it allows for easy access to to ogcds whatever trigger you are holding. also easy reawaken combo and gcds are on face buttons so its easier to move while attacking
VPR MMO
MMO mouse setup with modifiers.
Viper (Revised)
An improvement on my previous comfort layout for more ease-of-use for the re-awaken combo
Ayria's Viper
2 is for AOE combo > stays at the top 1 is for Standard combo (single target) > main bar 3 is for Role skills
Viper 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The dye represents potion, and Sprint and LB are macroed to L3/R3 respectively.
DoW - XHB - VPR
Just copied Nanaki's
Ex and WX Face Button Viper
Built around RT Single Target LT AoE split, with most class buttons on the face buttons (A,B,X,Y), and role buttons on the D-Pad. Several buttons doubled to maintain comfortable play between AoE and Single Target combos. Assumes Sprint on L3 macro. Limit Break placed where I would have it if I didn't have a controller with keyboard command programmable buttons.
This layout puts most of the work on the face buttons and being comfortable with switching between Expanded and WXHB
EZ Weaving and Positionals on Controllers
All important combo GCDs and oGCDs are on the face buttons for max mobility while weaving/doing positionals
I tend to put AOEs on the D-pad since they aren’t as important but Viper actually has more AOE GCDs than most jobs, so Pit of Dread (aoe Twinblade starter) was able to get a spot on the R2 + Square since there was real estate.