XIV BARS

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More Red Mage layouts

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    this layout works for levelling from RDM unlock through Dawntrail. main crossbar is your single target spells & burst rotation, and the 2nd has your AOE spells

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Based on Squintina's layout, but with tweaks that fit my brain better. ST on chotbar 1, AoE on chotbar 2. I hit R1 (right bumper) to change to the AoE and sit on that chotbar as needed. Since RDM is my Eureka job, I have Eureka Potion set to chotbar 3, LDU.

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Toggle between XHB 1 & 3 with R1 with weapon drawn

    XHB 1 focuses on single-targets XHB 3 focuses on aoe / multiple-targets

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Trial of RDM Hotbars with WXHB replicated on RT,LT and LT, RT

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Lvl 100 Red Mage XHB made by a ps5 player

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Red Mage IconRDM
    Hotbar IconHB
    P.V.E. IconPVE

    MMO mouse setup with modifiers.

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.

    The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    RDM as of 6.5

  • Red Mage IconRDM
    Hotbar IconHB
    P.V.E. IconPVE

    First attempt to make panels for MMO mouse with 2 3x4 hotbars and 1 6x2 for utility

  • Red Mage IconRDM
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Pot goes on Bar 3 Down D-Pad Raise uses Macro

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Red Mage Final Fantasy XIV Cross Hotbar Setup and Layout Keybinding Tool – XIVBARS

On the eastern edge of Abalathia’s Spine lies the mountainous region of Gyr Abania.

It is in these elevated lands that people took shelter, when a burning star guided them away from the Sixth Umbral Calamity’s treacherous floodwaters. The survivors gathered from near and far, and amongst them were refugees of the sorcerous cities of Mhach and Amdapor.

These sworn enemies buried their history for the sake of the future, and cast aside their vestments of black and white. Upon the remnants of their arts a new discipline was built, and the first red mages stepped forward with rapiers in hand to fight back against the rising tides of destruction.

How To Use This Planner

Creating the perfect hotbar interface setup in Final Fantasy XIV Endwalker using a controller is clunky and time-consuming. This simulator allows you to plan out your hotbar layouts using a web-based drag-and-drop interface to simulate different configurations before commiting it to your controller HUD in-game.

  1. Select a FFXIV Job/Class

    Choose from and plan your hotbars for any of the FFXIV Jobs

  2. Toggle between FFXIV Hotbar layouts

    Simulate either a Cross Hotbar (XHB) or standard Hotbars layout.

  3. Drag and Drop Actions to Slots

    Slot any of the Combat and Role actions for your selected Job, as well as any Menu Command, Macros, and other Actions.

  4. Export to a Macro and Share With Others

    Once you’re done configuring your Final Fantasy XIV Endwalker hotbar layout, save or share your layout with the generated URL. You can also export your layout to a macro that you can use to import your layout into the game.