XIV BARS

Sign in to save this layout

  • Save Layouts to your profile.
  • Add notes and descriptions.
  • Shorter URLs.

More Pictomancer layouts

  • Pictomancer IconPCT
    Hotbar IconHB
    P.V.E. IconPVE

    First attempt to make panels for MMO mouse with 2 3x4 hotbars and 1 6x2 for utility

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Main XHB - Single Target EXHB - AOE Expanded XHB - Utility

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I created my chotbars to be comfortable, practical, and aesthetic. Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.

    My XHB is split between chotbars 2(left) and 7(right)

    2 is unique to each job while 7 is shared. Emote icons are (duh) my favorite emotesa and the magnifying glass is my job changer.

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    In this layout, I grouped the attack Motifs & Muses together, along with their action buttons, and your normal single target & group attacks and separated them from the other normal/non-motif/non-muse attacks. That neatly left room for Smudge on the main cross-bar, but you can switch that with Tempera Coat if you prefer. Since the Landscape Motif has such a large cooldown, I moved that to the 2nd cross-bar as you wouldn't need access to those actions frequently. Also, I have Tempera Grassa setup as executable after Tempera Coat, which is why it is not on the hotbars, but if you prefer them separate, you can take replace Smudge on the 2nd hotbar.

View more...