XIV BARS

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More layouts by musica305

  • Viper IconVPR
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I think this is doable

    Where arms length is will be potion

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More Pictomancer layouts

  • Pictomancer IconPCT
    Hotbar IconHB
    P.V.E. IconPVE

    https://imgur.com/a/Eym6nDe

  • Pictomancer IconPCT
    Hotbar IconHB
    P.V.E. IconPVE
    • for G600 mmo mouse
    • addle on f1 and surecast on f3
    • combo on same buttons as other classes as not to get confused, also my fingers rest naturally on those buttons
    • aoe combos on second bar to match the other jobs
    • canvas actions at the top of the first bar
    • shield mirrors shield placement on SMN
    • might move swiftcast around
  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    3 is for AOE combo > R1 to cycle 1 is Standard Combo (Single Target) > Main R1 to cycle 2 is for Role skills, dash, limit break

  • Pictomancer IconPCT
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    In this layout, I grouped the attack Motifs & Muses together, along with their action buttons, and your normal single target & group attacks and separated them from the other normal/non-motif/non-muse attacks. That neatly left room for Smudge on the main cross-bar, but you can switch that with Tempera Coat if you prefer. Since the Landscape Motif has such a large cooldown, I moved that to the 2nd cross-bar as you wouldn't need access to those actions frequently. Also, I have Tempera Grassa setup as executable after Tempera Coat, which is why it is not on the hotbars, but if you prefer them separate, you can take replace Smudge on the 2nd hotbar.

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