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More layouts by Nanaki
CRP 7.05
Updated for Dawntrail
The idea for my DoH setups is that there is a main hotbar for the most common crafting rotation actions (for 80+), you press R1 to access all other quality, progress and misc. actions, and the middle hotbar is for crafting macros. "8", "4", "7" and "3" are for 80, 40, 70 and 35 Durability respectively. With the gold colour macros being 2 steps
SGE 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
Thanks for the credit distraughtklownz! =)
AST 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
SCH 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
WHM 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
BLU Level 80
PLACEHOLDER
Not learned all spells yet. Will update at that point, and with different spellbook loadouts
PCT 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
Buttons consistent for similar job actions (Dye = Potion)
RDM 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
SMN 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
BLM 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
Buttons consistent for similar job actions (Dye = Potion)
DNC 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
MCH 7.05
PROVISIONAL - NOT LEVELLED OR TESTED
Buttons consistent for similar job actions (Dye = Potion)
More Samurai layouts
Samurai Sensibility
a xHB layout that seemed more efficient after reading a few guides and gaining better ability context
Noko Steamdeck Samurai
How I set up my crossbars as a Samurai on steamdeck (Currently level ~70)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.
Waves Sam Bar
Preliminary cross bar
Samurai V2
Rotation on face buttons now
SAM 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
SAM - Baseline
SAM as of 6.5
Sammyrai
Pretty easy to follow
SAM 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
7.0 XHB\WXHB Crossbars
Main XHB is split up with Directional buttons on LT and Face buttons on RT. WXHB has all the important buttons that you will press on the RT this includes you pot, with healing skills/healing potions on the LT. the Expanded XHB has same skills on both configs and has your AOE skills and de-buff skills plus Limit break.
This setup has a smooth layout that make pressing all your buttons with little stress and with great flow. For 7.0 you can see Zanshin replaces Ikishoten after using it so you don't have to change the layout to accommodate the new skill. And since Shoha and Shoha II are one button it also frees up a place to add either a role action skill or something else.
Samurai Dawntrail controller setup
Work In Progress SAM controller setup
things to note: I am a casual player and have set this as a draft setup, subject to change on testing, please use as a template. Main XHB is 1, WXHB is 2 and expanded XHB is 3. for simplicity will now be abbreviated to HB1, HB2 and HB3. HB3 is shared on all classes for me, on DPS second wind is always on the same spot RT+ LT + Y along with mount, teleport etc (not shown).
SAM Dawntrail
Shoha II is gone (finally) which allows all skills to fit on 2 and 2/3 hotbars
SAM from Bun Boss
From Bun Boss video but slighly modified