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FFXIV - SAM 7.0 (v1)
My current SAM hotbar layout as of 7.05
HOTBAR LAYOUT/DESIGN LOGIC:
Da'Momo's Samurai
I created my chotbars to be comfortable, practical, and aesthetic.(to me anyway) Nearly all same/similar skills are in the same position across all jobs/roles while allowing for as little finger gymnastics as possible.
My XHB is split between chotbars 2(left) and 7(right)
7.0 SAM
Lose Shoha II (Thank God.)
No new buttons.
Samurai Dawntrail controller setup
Work In Progress SAM controller setup
things to note: I am a casual player and have set this as a draft setup, subject to change on testing, please use as a template. Main XHB is 1, WXHB is 2 and expanded XHB is 3. for simplicity will now be abbreviated to HB1, HB2 and HB3. HB3 is shared on all classes for me, on DPS second wind is always on the same spot RT+ LT + Y along with mount, teleport etc (not shown).
SAM - Baseline
SAM as of 6.5
DoW - XHB - SAM
Just copied Nanaki's
Sammyrai
Pretty easy to follow
SAM 7.0
I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.
Noko Steamdeck Samurai
How I set up my crossbars as a Samurai on steamdeck (Currently level ~70)
I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.
SAM
Valen Bree
SAM 7.0
Current WIP for updated hotbars in 7.0, focusing on minimising swapping hotbars in combat and keeping visual clarity on relevant buff cooldowns and maximising consistency across all jobs. Bar 1 is for single target, and Bar 2 for AoE.
The Glamour Plate button is being used in place of the newly added skill as needed, and the dye represents potion. Sprint and LB are macroed to L3/R3 respectively.
SAM 7.05
Updated for Dawntrail
Buttons consistent for similar job actions (Dye = Potion)
More layouts by b00tysensei
FF14: MNK-7.0
Single Target (L)
Mobs (R)
FF14: SGE-7.0
Macro0: Kerachole <wait>/Rhizomata
Macro1: Icarus <2>/Icarus <t>
FF14: AST-7.0
Macro0: Earthly Star <me>
Macro1: Synastry<t>/Synastry<2>
FF14: SCH-7.0
Macro0: Sacred Soil <me>
Macro1: Chain Stratagem <t>/ Energy Drain
FF14: WHM-7.0
Macro0: Asylum <me>
Macro1: Liturgy of the Bell <me>
FF14: GNB-7.0
Single Target (L)
Mobs (R)
FF14 : DRK-7.0
Single Target (L)
Mobs (R)
FF14: WAR-7.0
Single Target (L)
Mobs (R)
FF14: PLD-7.0
Single Target (L)
Mobs (R)
FF14: RPR-7.0
Single Target (L)
Mobs (R)
FF14: PCT-7.0
Single Target (L)
Mobs (R)
FF14: RDM-7.0
Single Target (L)
Mobs (R)