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More Dark Knight layouts

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    How I set up my crossbars as a white mage on steamdeck (Currently level ~65)

    I try to play every classes/jobs, thus I tend to reuse same slots for same "functionality" across jobs.

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Single Target (L)

    Mobs (R)

  • Dark Knight IconDRK
    Hotbar IconHB
    P.V.E. IconPVE

    Peripherals are Corsair Scimitar Elite

    All jobs will follow a similar pattern to make job transitioning simple and not so overwhelming

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Just copied Nanaki's

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    My controller hotbar setup

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Valen Bree

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Work in progress

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    Like paladin but edgier

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    This is a separate cross hotbar for single target and aoe. Hope you enjoy! :)

  • Dark Knight IconDRK
    Cross Hotbar IconXHB
    P.V.E. IconPVE

    I show Cross Hotbar 3 (Left) with both of the expanded trigger controls, so you can easily add in another 8 actions if you prefer, I use XHB 8 as a shared bar between all classes for traversal and general actions outside of combat. Role actions are consistent among my layouts, and so are general actions. The macro icon is a placeholder for a Tincture/Gemdraught.

  • Dark Knight IconDRK
    Hotbar IconHB
    P.V.E. IconPVE

    Hotbar 1 uses the 12 MMO mouse buttons. Hotbar 2 uses those 12 buttons with Shift as the modifier. Hotbar 3 uses those 12 buttons with Alt as the modifier.

  • Dark Knight IconDRK
    Hotbar IconHB
    P.V.E. IconPVE

    Hotbar 1: Similar format based on my first tank (GNB). 1-2-3 combo on top. MP-spending oGCDs along the right side. Next row is the AoE 1-2 combo. Then the ranged and gap closer. Then the "bursts" for DRK, and lastly, the grandfathered seat for Sprint.

    Hotbar 2 (ctrl): Looking at the first 2x2, single target on top, AoE on bottom; GCD/gauge spenders left, oGCDs middle. Then we have the odd one out, the AoE puddle of hurties. Rampart and reprisal are where they are for all my tanks. Third row also has the job-specific overall high mitigation, then the specific mitigation (DRK is magic, while GNB is phys). While DRK doesn't have a plain heal button, TBN is as close as it gets. While this one has a 60s recast, I decided Oblation gets to take this one for having two charges and can be put on a teammate. Bottom right is the team mitigation.

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