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Goons
My basic layout for all jobs. Hotbar 1 single target, hotbar 2 AOE. The focus of each is their respective core GCDs, and then I mimic the OGCD on each so switching isn't required unless going from AOE to single target situations or vice versa. Nastrond is used quite a lot in double weaves so I have it on both sides for ease of access. Expanded hotbar 3 for job specific potions, food, movement, role actions, extras I want access to regardless of single target or aoe situations. Hotbar 4 is shared quick access to whatever ya want on the WXHB.
Personal Bar
My personal bar!
My strange HB for Dragoon
I use a mmo gaming mouse from razer called the Naga, the 3x4 grid is the exact layout as my mouse buttons. Hot bar 2 goes like this from left to right, top to bottom: 1, 2, 3, 4, Q, E, R, T, 5, -, =. The - and = are left and right on my mouse wheel, 5 is reserved for long cooldowns. Hot bar 3 is the same as 2 but with shift being held. The empty item between Piercing Talon and Battle Litany is a health Pot.
AdamKings DRG Hotbars and Flowchart v1
Basic DPS rotation with movement skills, a flowchart, and visualized cooldowns. Bars four, five, and six are in the center of my screen so I can easily see cooldowns as well as visualize the flowchart of the typical Dragoon DPS rotation.
Bar 1 - Main Rotation:
DRG
Valen Bree
Dragoon XHB
Dragoon XHB - Current
DRG Dawntrail
Spineshatter Dive = Winged Glide
Dragon Sight = Drakesbane
DRG - 7.0 Dawntrail
Display with: [L2]→[R2] [Cycle Up - Right] Display with: [R2]→[L2] [Cycle Up - Left] Set Selection (Drawn): [Hotbars 1, 3]
- Clockwise from True Thrust & Potion, hit
R2
⭘🗙⬜︎🛆
in order, double-weaving theR2→L2
✜
andR2
✜
abilities after each. - After
R2
🛆
, switch hotbars (R1
) and loopR2
🛆⭘🗙⬜︎🛆
. - Double-weave evolved
R2
✜
abilities as they become available. - Weave Wyrmwind Thrust after each second Raiden Thrust; this may be delayed up to Drakesbane to fit nearby buff windows.
- Continue to use Life Surge on Heaven's Thrust or Drakesbane, checking charges at each High Jump to prevent overcapping.
- Continue to weave all other OGCD's every 30/60/120 seconds, as indicated by their cooldowns.
Modified Opener: These bars pair abilities on
R2
✜
by their cooldown durations, to allow easy double-weaving and identification of when they should be pressed.- Clockwise from True Thrust & Potion, hit
DRG 7.0
General notes:
- Frequently used abilities or important ones to use while moving go on the face buttons
- AoE versions of things go on expanded hotbar
- Only using one expanded hotbar so no LT>RT vs. RT>LT confusion during combat
- Infrequently used abilities go on WXHB
- Star button on WXHB is a focus target macro
Dragoon notes:
- Base combos move in circles A-X-Y-B and then opposite B, making for smooth, circular movements that are easy to maintain during mechanics
- oGCDs are arranged across LT and RT halves such that the important ones can be duplicated on the expanded hotbar in identical positions
- This makes it easy to quickly hit them even while you're on the "wrong" hotbar half (e.g., doing the
Chaotic Spring
combo and you need to hitHigh Jump
/Mirage Dive
) - Also makes it easy to monitor cooldowns (except long-cooldown buffs
Lance Charge
andBattle Litany
) while the expanded hotbar is displayed
- This makes it easy to quickly hit them even while you're on the "wrong" hotbar half (e.g., doing the
Wyrmwind Thrust
on LT since it should usually go withChaotic Spring
combo unless the rotation gets messed up, andStardiver
next toGeirskogul
DRG60
Hotbars for Lv60 Dragoon.
Tilingo's DRG
XHB 1 Single target XHB 2 Multiple target
DT - DRG
Personal Hotbar Setup
SSD == Winged Glide HJ + MD combined